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NO GOD’S LAND: The Hundred Years’ Trench War

Harken me well, young one.

Since time immemorial, our world had been locked in stasis. Hardworking peasants, pious priests and chivalrous knights toiled according to their station, faithfully paying their tithes. Until one fateful day saw the opening of the  Great Trench in the Sky, swallowing the celestial castle from which our King-of-Kings had ruled for countless generations.

Cut off from the Heavenly Empire and with our hierarchy beheaded, the feudal pyramid began to topple like a house of cards. Noble families turned on one another and the Church split into countless cults. Industrious artisans tinkered with forbidden technologies and desperate farmers turned to pagan worship. War erupted, upending the old order and heralding a time of cultural upheaval and destructive technological progress.

That was centuries  ago. The landscape has been forever scarred. Trenches crisscross the countryside, muddy fields now plowed by artillery and fertilized by the rotting cadavers of a million martyrs. Chymical mysts and corrosive magyck seep into the crater-stricken ground, twisting woodland creatures and us unfortunate souls left to wander this godforsaken land.

Insular city-states cling to what’s left of their entrenched domain, endlessly fighting to feed their war industries with the few resources and arable lands that remain. All in the name of their own rulers, ideologies and saints.  

But we are not the only ones exiled to this godforsaken land. Heretics and deserters cut out fiefdoms of their own, whilst ravenous corpse-eaters lurk in the mining tunnels below.. And mind your step, lest ye wake the undead and find yourself caught in their razor wire snare.

Fix your bayonet soldier. It’s time to go over the top.

Pinterest mood board

No God’s Land website (WIP)

Miniatures and art tagged for the setting so far

PARADISE LOST: Powersword & Pleasure Planet

Inspired by the Numenera RPG and early scifi and fantasy pulp novels, especially the sword & planet subgenre, this setting takes place on a former dark age of technology pleasure world that has since fallen in disarray.

Milennnia later, the survivors have regressed and are basically living in the remains of a planetwide theme park. Expect scantily clad adventurers wearing pelts and chainmail bikini’s, wielding the occasional archeotech weapon and facing off against troglodytic mutants, flesheating flora and gene-engineered creatures. Landscapes are spectacular and widely varied. A small colony of stranded Eldar Exodites have made their home there, fiercely defending their Crystal World Shrine.

The currents in the warp surrounding the planet cloak it from view, though occasionally ships get carried by torrents and crash on the planet, finding themselves marooned (Bermuda Triangle 40k edition). Some try to brave these, which have led to incursions by off-worlders (with a 19th century scifi/Jules Verne/Teslapunk aesthetic à la The Outer Worlds, or more sixties spacerace aesthetics). These have upset the balance, as they colonize the land and search for valuable resources and archeotech.

And remember Clarke’s Third Law; any sufficiently advanced technology is indistinguishable from magic.

Inspiration can be found in the artwork of Frank Frazetta, Moebius (Edena), Numenera, early 20th century pulp books, and many others, hippy trippy psychedelic scifi fantasy art, New Age aesthetics,…. Horizon Zero Dawn also deals with similar themes.

And yes, the planet was once home to a Jurassic Park. Rawr.

Massive, unsorted Pinterest mood board

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